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    <description>Maps and plugins for Lux Delux.</description>
    
    
    <title>Map of the Week from Lux Delux</title>
    <link>http://sillysoft.net/lux/</link>
	<copyright>All items Copyright by their Owners.</copyright>
    <dc:language>en-us</dc:language>
    <admin:errorReportsTo rdf:resource="mailto:lux@sillysoft.net"/>
    <atom:link href="http://sillysoft.net/news/maps_weekly.php" rel="self" type="application/rss+xml" />

<item>
      <title>East Indies</title>
      <link>http://sillysoft.net/lux/maps/East%20Indies</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/East%20Indies"><img src="http://sillysoft.net/plugins/images/East Indies_thumb800.jpg" border="0"></a><P> Westerners have always wanted to get their hands on the riches of the East. Huge vessels were built to make this possible. Companies from all different countries seek the luxuries and wealth from these lands, and when their is competition, there is war.<br />
<br />
Who will conquer the East Indies?<br />
<br />
Update History<br />
* Colonial Army Style<br />
* Rebuilt Connection Lines<br />
* Suitable Continent Colours<br />
* Tweaked Countries]]></description>
      <guid>http://sillysoft.net/lux/maps/East%20Indies</guid>
      <dc:creator>FleshEaterUK</dc:creator>
      <dc:date>2012-01-30T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Shogun</title>
      <link>http://sillysoft.net/lux/maps/Shogun</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Shogun"><img src="http://sillysoft.net/plugins/images/Shogun.jpg" border="0"></a><P> SHOGUN: The Conquest of Japan<br />
7 Continents, 6 Cities, 42 Countries<br />
<br />
Here's your chance to become a powerful daimyo in fuedal Japan.  Do you have what it takes to conquer all enemies and become Shogun?]]></description>
      <guid>http://sillysoft.net/lux/maps/Shogun</guid>
      <dc:creator>SunTzu</dc:creator>
      <dc:date>2012-01-23T00:00:00-05:00</dc:date>
</item>
<item>
      <title>River Castles</title>
      <link>http://sillysoft.net/lux/maps/River%20Castles</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/River%20Castles"><img src="http://sillysoft.net/plugins/images/River Castles.jpg" border="0"></a><P> River Castles represents the conquest of Wales by England.  During the unsuccessful wars of independence there existed both native Welsh and English castles in Wales, many of which still exist today. The three castles in the south are native Welsh and the three in the north were built by order of King Edward I of England.   This map offers the opportunity for team play, Welsh VS English.   While not geographically correct, the 3D map offers an interesting slant on Castle battle.  Bridges are not countries themselves but indicate links across water. Bridges to castles connect to the closest two towers. The Keep in each castle connects to the closest castle tower.  Docks in the south connect to other docks in the south.  Docks in the north connect to other docks in the north. <br />
<br />
Credit for the castle theme idea of course goes to M. Bauer, the original castle map designer.   This is my three dimensional take on the theme.]]></description>
      <guid>http://sillysoft.net/lux/maps/River%20Castles</guid>
      <dc:creator>top row</dc:creator>
      <dc:date>2012-01-16T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Rapa Nui</title>
      <link>http://sillysoft.net/lux/maps/Rapa%20Nui</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Rapa%20Nui"><img src="http://sillysoft.net/plugins/images/Rapa Nui_thumb800.jpg" border="0"></a><P> During centuries native aborigines of Easter Island (Rapa Nui) have been target of colonists from Europe, US and in the end from Chile.<br />
The island is famous for its giant monolithic human figures (Moai)carved from rocks mostly between 1250 and 1500 CE.<br />
<br />
4 Continents<br />
70 Countries<br />
6 "Moai" country bonus: 4 big x 2 pts, 2 small x 1 pt.]]></description>
      <guid>http://sillysoft.net/lux/maps/Rapa%20Nui</guid>
      <dc:creator>illusionlost</dc:creator>
      <dc:date>2012-01-09T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Canada deLUX</title>
      <link>http://sillysoft.net/lux/maps/Canada%20deLUX</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Canada%20deLUX"><img src="http://sillysoft.net/plugins/images/Canada deLUX_thumb800.jpg" border="0"></a><P> O Canada!<br />
You are ripe for Luxing!<br />
No asshats, no suicides, no blatant teaming!<br />
Blessed with super dice, we're here to conquer.<br />
The True North will be burning!<br />
From far and wide, O Canada, you are ripe for Luxing.<br />
Lord Quasar keep the RAW flowing.<br />
O Canada, you are ripe for Luxing!<br />
O Canada, you are ripe for Luxing!]]></description>
      <guid>http://sillysoft.net/lux/maps/Canada%20deLUX</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2012-01-02T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Three Kingdoms</title>
      <link>http://sillysoft.net/lux/maps/Three%20Kingdoms</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Three%20Kingdoms"><img src="http://sillysoft.net/plugins/images/Three Kingdoms.jpg" border="0"></a><P> The Han Dynasty has ended.  After thirty years of fighting between warlords, an uneasy peace has been reached between three newly established kingdoms.  Conquer all three, and China is yours.<br />
<br />
This is a hex style map with a  three player starting scenario.<br />
<br />
*This map was suggested by tw00si.]]></description>
      <guid>http://sillysoft.net/lux/maps/Three%20Kingdoms</guid>
      <dc:creator>Nimrod7</dc:creator>
      <dc:date>2011-12-26T00:00:00-05:00</dc:date>
</item>
<item>
      <title>The Civilizations</title>
      <link>http://sillysoft.net/lux/maps/The%20Civilizations</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/The%20Civilizations"><img src="http://sillysoft.net/plugins/images/The Civilizations_thumb800.jpg" border="0"></a><P> Based on Huntington's:<br />
'Clash of the Civilizations'<br />
<br />
After the Cold War, the world splits into distinct groups which will no doubt influence the alliances in the next World War.<br />
However, there are a handfull of lone civilizations, and you are one of them. You must build your own empire before the world turns on itself forever.<br />
<br />
Decrease border width dramatically for best visuals<br />
<br />
Update History<br />
* Minor Errors Fixed<br />
* Edited to MapLab Suggestions<br />
* Turkey and Iran Connection Fixed<br />
* Oman and Iran Line Fixed]]></description>
      <guid>http://sillysoft.net/lux/maps/The%20Civilizations</guid>
      <dc:creator>FleshEaterUK</dc:creator>
      <dc:date>2011-12-19T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Cube Wars</title>
      <link>http://sillysoft.net/lux/maps/Cube%20Wars</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Cube%20Wars"><img src="http://sillysoft.net/plugins/images/Cube Wars.jpg" border="0"></a><P> CUBE WARS: 180 Countries, 30 Continents<br />
<br />
After being inspired by Preacherman's sermon on the Lincolnesque properties of Hex maps, I've decided to create one myself.  The 30 most influential posters on the sillysoft forums (i.e. spammers) each get their own cubicle.  Each cube rat gets their own chair, desk, telephone, and computer.  Posters that have profoundly offered words of wisdom in the forums (i.e. spammed the most) also have a few personal accessories that decorate their cubicle.]]></description>
      <guid>http://sillysoft.net/lux/maps/Cube%20Wars</guid>
      <dc:creator>SunTzu</dc:creator>
      <dc:date>2011-12-12T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Battle of the Baltics</title>
      <link>http://sillysoft.net/lux/maps/Battle%20of%20the%20Baltics</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Battle%20of%20the%20Baltics"><img src="http://sillysoft.net/plugins/images/Battle of the Baltics_thumb800.jpg" border="0"></a><P> A Finn from Helsinki visits Talinn, the capital of Estonia, and loudly complains about the local Wodka... Shit happens...]]></description>
      <guid>http://sillysoft.net/lux/maps/Battle%20of%20the%20Baltics</guid>
      <dc:creator>Lupus Ferox</dc:creator>
      <dc:date>2011-12-05T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Caribbean</title>
      <link>http://sillysoft.net/lux/maps/Caribbean</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Caribbean"><img src="http://sillysoft.net/plugins/images/Caribbean_thumb800.jpg" border="0"></a><P> 1650, the height of pircacy in the Caribbean.<br />
Not all the islands have been connected for tactical chokepoints and to keep the game flowing. <br />
Update History:<br />
* Shifted Army Boxes]]></description>
      <guid>http://sillysoft.net/lux/maps/Caribbean</guid>
      <dc:creator>FleshEaterUK</dc:creator>
      <dc:date>2011-11-28T00:00:00-05:00</dc:date>
</item>
<item>
      <title>War in Asia</title>
      <link>http://sillysoft.net/lux/maps/War%20in%20Asia</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/War%20in%20Asia"><img src="http://sillysoft.net/plugins/images/War in Asia_thumb800.jpg" border="0"></a><P> Increasing population in India, repression in Myanmar, floods in Thailand, one-child policy and associated excess of young men in China, tension between North and South Korea and growing deficits in Japan...<br />
<br />
A recipe for disaster!]]></description>
      <guid>http://sillysoft.net/lux/maps/War%20in%20Asia</guid>
      <dc:creator>Lupus Ferox</dc:creator>
      <dc:date>2011-11-21T00:00:00-05:00</dc:date>
</item>
<item>
      <title>1200 - Europe</title>
      <link>http://sillysoft.net/lux/maps/1200%20-%20Europe</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/1200%20-%20Europe"><img src="http://sillysoft.net/plugins/images/1200 - Europe.jpg" border="0"></a><P> Western Europe, the High Middle Ages. <br />
Valencia is expanding its Kingdom on the Meditteranian, the Moors have a strong hold on southern Iberia and the Vikings are ready to make their final raids on Britain.<br />
Update Record - <br />
* Improved Theme<br />
* Fixed Connections]]></description>
      <guid>http://sillysoft.net/lux/maps/1200%20-%20Europe</guid>
      <dc:creator>FleshEaterUK</dc:creator>
      <dc:date>2011-11-14T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Mesoamerican Battles</title>
      <link>http://sillysoft.net/lux/maps/Mesoamerican%20Battles</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Mesoamerican%20Battles"><img src="http://sillysoft.net/plugins/images/Mesoamerican Battles_thumb800.jpg" border="0"></a><P> Mesoamerican Battles - 942 wide by 600 high<br />
<br />
108 countries (50 mile hexes) - 14 Continents - 11 Cities<br />
<br />
The ancient tribes of Mesoamerica: Olmec, Totonac, Zapotec, Mixtec, Aztec, and Maya.<br />
In this land, the tribal city states clash one with another, each seeking to establish theocratic supremacy. They build alliances, and temples with sacifical altars, praying  to their gods for success in battle.<br />
<br />
Each principal city state adds to the strength of your armies. The city states in regions bordering the principal cities provide support for your armies. The mountainous terrain is sometimes impassable, but you can use this to your advantage.]]></description>
      <guid>http://sillysoft.net/lux/maps/Mesoamerican%20Battles</guid>
      <dc:creator>Neil Melville</dc:creator>
      <dc:date>2011-11-07T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Shrooms</title>
      <link>http://sillysoft.net/lux/maps/Shrooms</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Shrooms"><img src="http://sillysoft.net/plugins/images/Shrooms.jpg" border="0"></a><P> Shrooms!  Shrooms!  Shrooms everywhere!  <br />
<br />
The mighty mushroom field of luxtopia has been invaded by noobs who think they are adequate.  Rebuke your foes, tout your stats, show the world you are the SHROOM KING!<br />
<br />
The only way into and out of the shroom stems and tops is through the dirt at the bottom.]]></description>
      <guid>http://sillysoft.net/lux/maps/Shrooms</guid>
      <dc:creator>El Toro and Mark Bauer</dc:creator>
      <dc:date>2011-10-31T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Magma</title>
      <link>http://sillysoft.net/lux/maps/Magma</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Magma"><img src="http://sillysoft.net/plugins/images/Magma_thumb800.jpg" border="0"></a><P> The magma underneath the Earth’s lithosphere has expanded and burst through the brittle crust above.  All volcanos erupt without end; the oceans have evaporated into scattered pools.  Man now battles for new lands.  Land once frigid is now hospitable; land once underwater is now dry.]]></description>
      <guid>http://sillysoft.net/lux/maps/Magma</guid>
      <dc:creator>yi3artist</dc:creator>
      <dc:date>2011-10-24T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Castle Lux SI</title>
      <link>http://sillysoft.net/lux/maps/Castle%20Lux%20SI</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Castle%20Lux%20SI"><img src="http://sillysoft.net/plugins/images/Castle Lux SI.jpg" border="0"></a><P> Inspired by the distinguished Preacherman's Hex series!!!<br />
<br />
The set up: A long time ago, the countryside was united under a powerful King.  His death left a power vacuum causing his six sons to battle each other. Each one hopes to once again restore the empire to its original glory...but only at the expense of the other five!  You are one of the six sons that must secure your castle and defeat the others.  But beware, do not leave your castle ill-defended, as it is your main power base!<br />
<br />
Version 2.1: The bridges are now made up of 2 countries in order to make it less likely that a players starts with one.  Just holding half of the bridge will not give you a penalty, but crossing all the way across will.  Thanks Mercer and Documan!]]></description>
      <guid>http://sillysoft.net/lux/maps/Castle%20Lux%20SI</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-10-17T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Blobs</title>
      <link>http://sillysoft.net/lux/maps/Blobs</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Blobs"><img src="http://sillysoft.net/plugins/images/Blobs - huge.jpg" border="0"></a><P> The original Lux random map generator. <br />
<br />
Version 2.0 adjusts the map sizes and leaves room for the player-info area inside the map (when that preference is on).<br />
<br />
Blobs appears at the bottom of the map list, with other map generators.]]></description>
      <guid>http://sillysoft.net/lux/maps/Blobs</guid>
      <dc:creator>Sillysoft Games</dc:creator>
      <dc:date>2011-10-10T00:00:00-04:00</dc:date>
</item>
<item>
      <title>WWII Europe Redux</title>
      <link>http://sillysoft.net/lux/maps/WWII%20Europe%20Redux</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/WWII%20Europe%20Redux"><img src="http://sillysoft.net/plugins/images/WWII Europe Redux_thumb800.jpg" border="0"></a><P> It is the spring of 1940. Nazi Germany has grown powerful, conquered Poland, and secured control of Northeastern Europe. Now the Germans are poised to launch the largest invasion in history on the unsuspecting Stalin.  Meanwhile France and England are earnestly trying to rearm in preparation for the upcoming battle.  The U.S. remains tragically unprepared as the Italians join Hitler in an attempt to control the continent.<br />
<br />
The dotted lines are NOT lines of attack, but sea zone borders.  Sea zones can attack any adjacent sea zone or coastal territory.  Any coastal territory can attack any adjacent sea zone.<br />
<br />
Scenario Set-up (random turn off)<br />
Player 1 - Germany<br />
Player 2 - Russia<br />
Player 3 - United Kingdom<br />
Player 4 - USA<br />
Player 5 - Italy<br />
Player 6 - Romania]]></description>
      <guid>http://sillysoft.net/lux/maps/WWII%20Europe%20Redux</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-10-03T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Black Rock City</title>
      <link>http://sillysoft.net/lux/maps/Black%20Rock%20City</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Black%20Rock%20City"><img src="http://sillysoft.net/plugins/images/Black Rock City_thumb800.jpg" border="0"></a><P> Year after year, Burning Man draws people together for an experiment in temporary communtiy. As the population rises above 50,000 people, a true dream metropolis is evolving in Black Rock City, NV.<br />
<br />
The Ten Principles of Burning Man:<br />
<br />
Radical Inclusion<br />
Anyone may be a part of Burning Man. We welcome and respect the stranger. No prerequisites exist for participation in our community.<br />
<br />
Gifting<br />
Burning Man is devoted to acts of gift giving. The value of a gift is unconditional. Gifting does not contemplate a return or an exchange for something of equal value.<br />
<br />
Decommodification<br />
In order to preserve the spirit of gifting, our community seeks to create social environments that are unmediated by commercial sponsorships, transactions, or advertising. We stand ready to protect our culture from such exploitation. We resist the substitution of consumption for participatory experience.<br />
<br />
Radical Self-reliance<br />
Burning Man encourages the individual to discover, exercise and rely on his or her inner resources.<br />
<br />
Radical Self-expression<br />
Radical self-expression arises from the unique gifts of the individual. No one other than the individual or a collaborating group can determine its content. It is offered as a gift to others. In this spirit, the giver should respect the rights and liberties of the recipient.<br />
<br />
Communal Effort<br />
Our community values creative cooperation and collaboration. We strive to produce, promote and protect social networks, public spaces, works of art, and methods of communication that support such interaction.<br />
<br />
Civic Responsibility<br />
We value civil society. Community members who organize events should assume responsibility for public welfare and endeavor to communicate civic responsibilities to participants. They must also assume responsibility for conducting events in accordance with local, state and federal laws.<br />
<br />
Leaving No Trace<br />
Our community respects the environment. We are committed to leaving no physical trace of our activities wherever we gather. We clean up after ourselves and endeavor, whenever possible, to leave such places in a better state than when we found them.<br />
<br />
Participation<br />
Our community is committed to a radically participatory ethic. We believe that transformative change, whether in the individual or in society, can occur only through the medium of deeply personal participation. We achieve being through doing. Everyone is invited to work. Everyone is invited to play. We make the world real through actions that open the heart.<br />
<br />
Immediacy<br />
Immediate experience is, in many ways, the most important touchstone of value in our culture. We seek to overcome barriers that stand between us and a recognition of our inner selves, the reality of those around us, participation in society, and contact with a natural world exceeding human powers. No idea can substitute for this experience.]]></description>
      <guid>http://sillysoft.net/lux/maps/Black%20Rock%20City</guid>
      <dc:creator>Sillysoft Games</dc:creator>
      <dc:date>2011-09-26T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Siege Lux</title>
      <link>http://sillysoft.net/lux/maps/Siege%20Lux</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Siege%20Lux"><img src="http://sillysoft.net/plugins/images/Siege Lux.jpg" border="0"></a><P> STORY:<br />
Since the beginning there have been two churches, the Semi-Holy Church and the Anti-Holy Church, vying for control of Luxtopia. For years the two churches have competed for the hearts and minds of Luxtopia's citizens. The battles fought between them have been bloody, but inconclusive. This uneasy stalemate persisted for many moons. Then, in a bold and audacious move, a Semi-Holy Lieutenant out flanked the leader of the Anti-holy Church and beat him at his own game. The Anti-holy forces were forced to flee. Now, the Semi-holy forces have finally cornered the rebellious Anti-holies in their remote fortress nestled deep in the North Shore Mountains. The five ruthless and tyrannical Semi-Holy commanders have surrounded Castle Brienë and are laying siege to the revolutionaries within. With time running out and moral low, the Anti-holies stage one last offensive in a desperate attempt to turn the tide of the battle and finally secure power over Luxtopia. Lord Quasar is watching. Don't let Luxtopia fall into the wrong hands!<br />
<br />
RULES:<br />
-The Catapults can attack the two front towers indicated by the dotted lines and arrows, but the towers cannot attack back.<br />
<br />
-The are 3 ways into and out of Castle Brienë, the drawbridge, the backdoor, and the secret Escape Tunnel running through the mountains.<br />
<br />
-Take the Stairs to reach the castle walls, and the ladders to reach the towers.<br />
<br />
Scenario Set up: (Random Starting Order Off)<br />
Player 1: Anti-Holy Forces<br />
Player 2: Lieutenant Muskie<br />
Player 3: Colonel Stovern<br />
Player 4: General Brotherton<br />
Player 5: Colonel Reaves<br />
Player 6: Lieutenant McCartney]]></description>
      <guid>http://sillysoft.net/lux/maps/Siege%20Lux</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-09-19T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Wars Of The Roses</title>
      <link>http://sillysoft.net/lux/maps/Wars%20Of%20The%20Roses</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Wars%20Of%20The%20Roses"><img src="http://sillysoft.net/plugins/images/Wars Of The Roses_thumb800.jpg" border="0"></a><P> WARS OF THE ROSES<br />
<br />
The Wars of the Roses (1455–1485) were a series of civil wars fought over the throne of England between adherents of the House of Lancaster and the House of York. Both houses were branches of the Plantagenet royal house, tracing descent from King Edward III.<br />
<br />
The name "Wars of the Roses" is not thought to have been used during the time of the wars, but has its origins in the badges associated with the two royal houses, the Red Rose of Lancaster and the White Rose of York. The term itself came into common use only in the nineteenth century, after the publication of Anne of Geierstein by Sir Walter Scott.<br />
<br />
14 historical battles<br />
8 continents<br />
50 states]]></description>
      <guid>http://sillysoft.net/lux/maps/Wars%20Of%20The%20Roses</guid>
      <dc:creator>illusionlost</dc:creator>
      <dc:date>2011-09-12T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Armengia</title>
      <link>http://sillysoft.net/lux/maps/Armengia</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Armengia"><img src="http://sillysoft.net/plugins/images/Armengia.jpg" border="0"></a><P> ARMENGIA: 60 Territories, 10 Continents<br />
<br />
DETAILS<br />
Gameplay is similar to Classic Risk. The 10 continents range from having 4-8 territories and are worth from 2-6 bonus points.  The bonus points are dependent upon the number of countries and the number of borders they have with other continents.<br />
<br />
<br />
SUGGESTIONS<br />
This map looks best with thin borders.  Simply go to the preferences menu and drag the slider all the way to the left.  If you still want to see the continent outlines, drag the slider to the second line from the left.]]></description>
      <guid>http://sillysoft.net/lux/maps/Armengia</guid>
      <dc:creator>SunTzu</dc:creator>
      <dc:date>2011-09-05T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Castle Lux Nano</title>
      <link>http://sillysoft.net/lux/maps/Castle%20Lux%20Nano</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Castle%20Lux%20Nano"><img src="http://sillysoft.net/plugins/images/Castle Lux Nano.jpg" border="0"></a><P> The kings have done it again! Created civilization in Nanotopia, where nobody thought it was possible.<br />
<br />
The smallest Castle Lux ever!<br />
<br />
Recommend playing with 2-4 players.]]></description>
      <guid>http://sillysoft.net/lux/maps/Castle%20Lux%20Nano</guid>
      <dc:creator>Sillysoft Games</dc:creator>
      <dc:date>2011-08-29T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Spacestation Lux</title>
      <link>http://sillysoft.net/lux/maps/Spacestation%20Lux</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Spacestation%20Lux"><img src="http://sillysoft.net/plugins/images/Spacestation Lux.jpg" border="0"></a><P> Lux ... In ... Space !!!<br />
<br />
Battle for control of Spacestation Lux. It's tight quarters with 48 countries in 11 continents.  Don't forget to bring extra oxygen...<br />
<br />
Spacestation Lux has been included with Lux since October 2003.]]></description>
      <guid>http://sillysoft.net/lux/maps/Spacestation%20Lux</guid>
      <dc:creator>Evan Williams</dc:creator>
      <dc:date>2011-08-22T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Arizona</title>
      <link>http://sillysoft.net/lux/maps/Arizona</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Arizona"><img src="http://sillysoft.net/plugins/images/Arizona_thumb800.jpg" border="0"></a><P> Arizona - the Grand Canyon State<br />
<br />
As of 2006, Arizona has become the fastest growing state in population in the United States. And all those people have to go somewhere. Under the influx of new residents, fighting breaks out amongst the regions of the state - which area will conquer the rest and control the masses?<br />
<br />
Thanks to Mark Bauer and the Anti-Holy Archives (<a href="http://www.markbauerweb.com/LuxMapGraphics/Index.html">http://www.markbauerweb.com/LuxMapGraphics/Index.html</a>) for the bridge and mountain graphics.]]></description>
      <guid>http://sillysoft.net/lux/maps/Arizona</guid>
      <dc:creator>RandomGuy</dc:creator>
      <dc:date>2011-08-15T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Monopoluxy</title>
      <link>http://sillysoft.net/lux/maps/Monopoluxy</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Monopoluxy"><img src="http://sillysoft.net/plugins/images/Monopoluxy.jpg" border="0"></a><P> A nice quiet evening playing a real estate game… relaxed, friendly. Then a player was caught with his hand in the bank, and another using loaded dice. Before we knew it, WAR had been declared…]]></description>
      <guid>http://sillysoft.net/lux/maps/Monopoluxy</guid>
      <dc:creator>Rick Godman</dc:creator>
      <dc:date>2011-08-08T00:00:00-04:00</dc:date>
</item>
<item>
      <title>BattlePlanets - Hegemony of Sirax</title>
      <link>http://sillysoft.net/lux/maps/BattlePlanets%20-%20Hegemony%20of%20Sirax</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/BattlePlanets%20-%20Hegemony%20of%20Sirax"><img src="http://sillysoft.net/plugins/images/BattlePlanets - Hegemony of Sirax.jpg" border="0"></a><P> BATTLEPLANETS: HEGEMONY OF SIRAX<br />
<br />
The death of Lord Eruyk in 2791 EY marked the beginning of what historians call the Hegemony of Sirax.  Since Lord Eruyk had no heirs, the six regional viceroys began to consolidate their power, hoping to exert their political will and become the next Imperator.<br />
<br />
Within 2 years the political maneuverings gave way to outright bloodshed, marking the bloodiest 20 years in the history of the Endar Empire.<br />
<br />
By 2796 EY, the Viceory of Sirax had established herself as the strongest contender by forging an alliance with the Viceory of Gaus.  Shortly thereafter, the other Viceroys formed alliances of their own: Alderst/Frestern and Vispar/Rubius.<br />
<br />
One by one, Sirax was able to slowly expand her control over the others.  Finally, in 2813 EY the Viceroy of Sirax forced Vispar to submit to her rule, enabling her to claim the title of Imperator.<br />
<br />
<br />
DETAILS<br />
Gameplay is different than most maps since there are no continents, just planets.<br />
<br />
Planets come in two sizes: large and small.  The large planets (Seats of the Viceroys) are worth three times as much as the small planets.<br />
<br />
42 Planets<br />
<br />
Large: 6<br />
Small: 36]]></description>
      <guid>http://sillysoft.net/lux/maps/BattlePlanets%20-%20Hegemony%20of%20Sirax</guid>
      <dc:creator>SunTzu</dc:creator>
      <dc:date>2011-08-01T00:00:00-04:00</dc:date>
</item>
<item>
      <title>TerrorismOps</title>
      <link>http://sillysoft.net/lux/maps/TerrorismOps</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/TerrorismOps"><img src="http://sillysoft.net/plugins/images/Terror.jpg" border="0"></a><P> TerrorismOps takes an existing map file and generates terrorist connections between countries. It creates hidden one-way connections between countries, representing foreign terror cells operating within another country's borders. The Ops version of the generator creates maps where the countries operating a terror cell are visible (indicated with a grenade icon on the map).<br />
<br />
TerrorismOps appears at the bottom of the map list, with other map generators.]]></description>
      <guid>http://sillysoft.net/lux/maps/TerrorismOps</guid>
      <dc:creator>RandomGuy</dc:creator>
      <dc:date>2011-07-25T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Booth's Great Escape</title>
      <link>http://sillysoft.net/lux/maps/Booth%27s%20Great%20Escape</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Booth%27s%20Great%20Escape"><img src="http://sillysoft.net/plugins/images/Booths Great Escape_thumb800.jpg" border="0"></a><P> Friday, April 14, 1865.<br />
<br />
John Wilkes Booth has just shot President Lincoln at Ford's Theater in Washington D.C. Jumping from the presidential balcony, he shouts "Sic Semper Tyrannis" before fleeing out a back alleyway to a waiting horse.<br />
<br />
In the commotion, Booth escaped capture and made it across the Navy Yard Bridge into Maryland. He received weapons at supplies at Mary Surratt's Tavern before continuing on to the house of Dr. Samuel Mudd. Dr. Mudd sets a broken leg Booth suffered in the leap to the stage and lets the men rest at his home.<br />
<br />
Later, they continue south toward Virginia, gaining assistance from Oswell Swann, Samuel Cox and William Lucas along the way.<br />
<br />
The union cavalry finally caught up with Booth at Garrett's Farm where he had holed up in the barn.<br />
<br />
Now is your chance to rewrite history! Can you gather enough support from the Southern sympathizers to storm back and take Washington? Sic Semper Tyrannis!<br />
<br />
Player 1: John Wilkes Booth (and co-conspirator David Herold)<br />
<br />
Player 2: Union Soldiers (16th New York Cavalry Regiment)<br />
<br />
Thanks to Mark Bauer and the Anti-Holy Archives (<a href="http://www.markbauerweb.com/LuxMapGraphics/Index.html">http://www.markbauerweb.com/LuxMapGraphics/Index.html</a>) for the tree graphics.]]></description>
      <guid>http://sillysoft.net/lux/maps/Booth%27s%20Great%20Escape</guid>
      <dc:creator>RandomGuy</dc:creator>
      <dc:date>2011-07-18T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Mafia - The Sicilian Connection</title>
      <link>http://sillysoft.net/lux/maps/Mafia%20-%20The%20Sicilian%20Connection</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Mafia%20-%20The%20Sicilian%20Connection"><img src="http://sillysoft.net/plugins/images/Mafia - The Sicilian Connection.jpg" border="0"></a><P> Sicily, the motherland of the Cosa Nostra. A beautiful island in the Mediterranean Sea infested with unlimited series of vendettas, crimes and assassinations. The clans that rule the island are fighting still to control it. Fight your opponent and dare to "make him an offer he can't refuse"!<br />
Recommended with Martini and the “Godfather II” musical score.<br />
<br />
This map is part of the Lux - “Mafia” sequel.]]></description>
      <guid>http://sillysoft.net/lux/maps/Mafia%20-%20The%20Sicilian%20Connection</guid>
      <dc:creator>General K</dc:creator>
      <dc:date>2011-07-11T00:00:00-04:00</dc:date>
</item>
<item>
      <title>American Revolutionary War</title>
      <link>http://sillysoft.net/lux/maps/American%20Revolutionary%20War</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/American%20Revolutionary%20War"><img src="http://sillysoft.net/plugins/images/American Revolutionary War.jpg" border="0"></a><P> Relive The Revolutionary War...The British are Coming! The British are Coming!<br />
<br />
mapLAB update: added a starting scenario]]></description>
      <guid>http://sillysoft.net/lux/maps/American%20Revolutionary%20War</guid>
      <dc:creator>Bob McCartney (BarStar)</dc:creator>
      <dc:date>2011-07-04T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Roman Empire I</title>
      <link>http://sillysoft.net/lux/maps/Roman%20Empire%20I</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Roman%20Empire%20I"><img src="http://sillysoft.net/plugins/images/Roman Empire I.jpg" border="0"></a><P> ROMAN EMPIRE I: The Conquest of Italy<br />
<br />
Before the sons of Rome conquered the Mediterranean World in the name of the Roman Empire, they first had to conquer the Italian Peninsula.<br />
<br />
Around 500 BC, the fledgling Roman Republic controlled the lands surrounding the city of Rome and sought to expand its influence.  The Etruscans to the north and the Samnites to the south were the first on their list...<br />
<br />
<br />
DETAILS<br />
18 Provinces, 42 Cities<br />
<br />
The provinces in the Italian Peninsula are worth more than the outlying regions.]]></description>
      <guid>http://sillysoft.net/lux/maps/Roman%20Empire%20I</guid>
      <dc:creator>SunTzu</dc:creator>
      <dc:date>2011-06-27T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Balkan</title>
      <link>http://sillysoft.net/lux/maps/Balkan</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Balkan"><img src="http://sillysoft.net/plugins/images/Balkan_thumb800.jpg" border="0"></a><P> The identity of the Balkans is dominated by its geography; historically the area was known as a crossroads of several cultures. It has been a meeting point between the Latin and Greek parts of the Roman Empire. It became an area where Orthodox and Catholic Christianity met, as well as the meeting point between Islam and Christianity]]></description>
      <guid>http://sillysoft.net/lux/maps/Balkan</guid>
      <dc:creator>prske</dc:creator>
      <dc:date>2011-06-20T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Booze</title>
      <link>http://sillysoft.net/lux/maps/Booze</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Booze"><img src="http://sillysoft.net/plugins/images/Booze.jpg" border="0"></a><P> This map is designed to have a feel of play very close to orginal classic.  The continents are defendable and expansion is possible to other continents, in much the same way as classic.<br />
<br />
mapLAB update: added a starting scenario.]]></description>
      <guid>http://sillysoft.net/lux/maps/Booze</guid>
      <dc:creator>IrnBru001</dc:creator>
      <dc:date>2011-06-13T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Normandy 1944</title>
      <link>http://sillysoft.net/lux/maps/Normandy%201944</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Normandy%201944"><img src="http://sillysoft.net/plugins/images/Normandy 1944.jpg" border="0"></a><P> Invasion of Normandy, June 6, 1944<br />
<br />
mapLAB update: Added a starting scenario, moved PI window]]></description>
      <guid>http://sillysoft.net/lux/maps/Normandy%201944</guid>
      <dc:creator>Jon Damaschke</dc:creator>
      <dc:date>2011-06-06T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Libya</title>
      <link>http://sillysoft.net/lux/maps/Libya</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Libya"><img src="http://sillysoft.net/plugins/images/Libya_thumb800.jpg" border="0"></a><P> This is a little something I hacked together to help understand the headlines better: a map of Libya from just before the present uprising.<br />
<br />
Scenario Info:<br />
Player 1: Fezzan<br />
Player 2: Cyrenaica<br />
Player 3: Tripolitania]]></description>
      <guid>http://sillysoft.net/lux/maps/Libya</guid>
      <dc:creator>Evan Williams</dc:creator>
      <dc:date>2011-05-30T00:00:00-04:00</dc:date>
</item>
<item>
      <title>The Viking World</title>
      <link>http://sillysoft.net/lux/maps/The%20Viking%20World</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/The%20Viking%20World"><img src="http://sillysoft.net/plugins/images/The Viking World.jpg" border="0"></a><P> Tis' the time of Fenrir the wolf who has swallowed the Sun and cast man into the dark ages. The Vikings roam the cold Seas of the North.  Who will claim the greatest riches and land for their Clan. Grab your broadsword and shield. To the Seas we set sail for fame, riches and glory in Valhalla.]]></description>
      <guid>http://sillysoft.net/lux/maps/The%20Viking%20World</guid>
      <dc:creator>~ The Cyber Uilleann Piper ~</dc:creator>
      <dc:date>2011-05-23T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Wisconsin - Beaver Wars</title>
      <link>http://sillysoft.net/lux/maps/Wisconsin%20-%20Beaver%20Wars</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Wisconsin%20-%20Beaver%20Wars"><img src="http://sillysoft.net/plugins/images/Wisconsin - Beaver Wars_thumb800.jpg" border="0"></a><P> The fur trade has reached a pinnacle on the new continent. The price and demand for beaver belts has skyrocketed, and with it bloodshed along the Great Lakes region. The Sauk and Fox Indians have formed an alliance against further French encroachment and domination of the region. But their Huron brethren are hungry for French goods and aren't so willing to take up arms. In a desperate attempt to break the French and Huron friendship, Sauk and Fox warriors raid French trading posts and forts, disrupting the trade routes running along the many rivers of Wisconsin. Now the French are furious and send a garrison of their finest troops to quell the Indian resistance and ensure the continued flow of profits. <br />
<br />
*Rules:<br />
-Follow the dotted lines to attack along the rivers.<br />
-Any area that is touching a fort may attack that fort.<br />
<br />
Scenario set-up (Random starting order off)<br />
Player 1 - French<br />
Player 2 - Fox Indians<br />
Player 3 - Sauk Indians<br />
<br />
Part of the Then and Now series. Check out Wisconsin Now in Wisconsin - Cheese Heads.]]></description>
      <guid>http://sillysoft.net/lux/maps/Wisconsin%20-%20Beaver%20Wars</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-05-16T00:00:00-04:00</dc:date>
</item>
<item>
      <title>KingdomsofLuxtopia</title>
      <link>http://sillysoft.net/lux/maps/KingdomsofLuxtopia</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/KingdomsofLuxtopia"><img src="http://sillysoft.net/plugins/images/KingdomsofLuxtopia_thumb800.jpg" border="0"></a><P> In the 8th year of the Llama Queens reign the dread necromancer Zao unleashed his undead armies to conquer the kingdoms of luxtopia around him. If they would not fall to his mighty armies he would use his black arcane knowledge to obliterate the realms. The first kingdom to be turned to ash was Arfandsia. The magic decimated the once lush kingdom leaving ruins & lakes of lava. Then Zao turned his attention to the Kingdom of Ladem. They were destroyed in a day. Only King Grolidur's Castle escaped destruction. Now the remaining realms mount an allied offensive to stop the Dread King Zao if they can... <br />
<br />
5 Player Starting Scenario. Players 1-4 should ally until Dread King Zao is dead.]]></description>
      <guid>http://sillysoft.net/lux/maps/KingdomsofLuxtopia</guid>
      <dc:creator>Naraku</dc:creator>
      <dc:date>2011-05-09T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Shangor Gate</title>
      <link>http://sillysoft.net/lux/maps/Shangor%20Gate</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Shangor%20Gate"><img src="http://sillysoft.net/plugins/images/Shangor Gate.jpg" border="0"></a><P> Shangor Gate is an epic battle of good and evil. The continent of Shangor Gate is ruled by a theocracy called the Shangor Knights. The Knights, a religous sect steeped in historical roots 2500 years old, has rule over Shangor Gate and East Nobolio and is seeking to expand it's kindom of god. The Shangor Knights have begun to move into West Nobolio and are threatening the country of Trakkar.<br />
<br />
The Rastagor Hoard are the ogre's that live in Rastagor Plains. and Quigley.  The ogre's are barbarians that live to conquer and kill, ever searching for more land to plunder. They have begun to move orge armies into Ulstetter to drive into Trakkar and ultimately into Shangor Gate. The Rastagor Hoard hate all things Shangor.<br />
<br />
Trakkar is a continent caught in between the raiding Rastagor Hoard and the religous zealots of Shangor. The government of Trakkar wants to keep it's thriving democracy alive and is willing to fight and die to defend it. Trakkar has expanded it's territory into West Nobolio and Ulsetter in attempts to head off attacks from Shangor and the Rastagor Hoard.<br />
<br />
Can you save Trakkar from being overrun by the religous zealots and the advancing barbarians?]]></description>
      <guid>http://sillysoft.net/lux/maps/Shangor%20Gate</guid>
      <dc:creator>Jeff McKinney</dc:creator>
      <dc:date>2011-05-02T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Maine - 1812</title>
      <link>http://sillysoft.net/lux/maps/Maine%20-%201812</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Maine%20-%201812"><img src="http://sillysoft.net/plugins/images/Maine - 1812_thumb800.jpg" border="0"></a><P> Rules:<br />
-Land and water territories only connect at cities and forts.<br />
<br />
Story:<br />
The year is 1812, it's been over 20 years since the American Revolution, but still Britain persists in treating the new republic as subjects of the Crown.  The United States has finally had enough and declares war on the Maritime powerhouse. Seeing this as their chance to finally re-take the new continent, Britain acts quickly in bringing a stranglehold on America by setting up a blockade along the entire New England coast.  Hardest hit is the small Massachusetts colony of Maine, whom deeply depends on access to the sea. Now British forces are invading this small colony, determined to form the province of "New Ireland." Meanwhile, the powerful American warship USS Constitution is headed North in a desperate attempt to bring relief to the beleaguered colony.  It's time to show the British that the Revolution was indeed permanent!<br />
<br />
Scenario set-up (random start off)<br />
Player 1 - British<br />
Player 2 - Americans]]></description>
      <guid>http://sillysoft.net/lux/maps/Maine%20-%201812</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-04-25T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Thirty Years War</title>
      <link>http://sillysoft.net/lux/maps/Thirty%20Years%20War</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Thirty%20Years%20War"><img src="http://sillysoft.net/plugins/images/Thirty Years War_thumb800.jpg" border="0"></a><P> 1618:<br />
One hundred years after Luther published his Ninety-Five Theses, Western Europe is a powder keg of sectarian tensions.  A minor rebellion in Bohemia provides the spark, plunging the continent into flames.  Before the dust settles, Germany will be severely depopulated and Europe will have learned a valuable lesson about the importance of religious tolerance.<br />
<br />
Scenario info;<br />
Player 1: Austria<br />
Player 2: France<br />
Player 3: England + The Dutch Republic<br />
Player 4: Sweden + Denmark<br />
Player 5: Spain<br />
<br />
Version 1.1:  Theme: added a simple foreground, changed the appearance of seas and neutral countries, fixed various minor glitches.  Scenario: Spain is now slightly stronger at the start.  Map: renamed "Valtelline" to "Grisons".]]></description>
      <guid>http://sillysoft.net/lux/maps/Thirty%20Years%20War</guid>
      <dc:creator>Evan Williams</dc:creator>
      <dc:date>2011-04-18T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Map of Humanity</title>
      <link>http://sillysoft.net/lux/maps/Map%20of%20Humanity</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Map%20of%20Humanity"><img src="http://sillysoft.net/plugins/images/Map of Humanity_thumb800.jpg" border="0"></a><P> "From the mythical cradle of human thought in the Garden of Eden, to the farthest reaches of human imagination, the map plots out mankind's achievements, trials, and tribulations throughout history. We have constructed a world made up of our own actions and beliefs, as much as the one formed by the land we live on. The map of humanity is formed by our thought, our feelings, our dreams, and our nightmares"<br />
<br />
-James Turner<br />
<br />
---------<br />
<br />
Many thanks To James Turner for granting me permission to convert his map for Lux.<br />
<br />
All rights of this map are reserved by James Turner at jtillustration.com<br />
<br />
Link to the original map<br />
<a href="http://www.jtillustration.com/maps.html">http://www.jtillustration.com/maps.html</a>]]></description>
      <guid>http://sillysoft.net/lux/maps/Map%20of%20Humanity</guid>
      <dc:creator>Enokrad</dc:creator>
      <dc:date>2011-04-11T00:00:00-04:00</dc:date>
</item>
<item>
      <title>U.S.A. War Zone HD</title>
      <link>http://sillysoft.net/lux/maps/U.S.A.%20War%20Zone%20HD</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/U.S.A.%20War%20Zone%20HD"><img src="http://sillysoft.net/plugins/images/U.S.A. War Zone HD_thumb800.jpg" border="0"></a><P> The United States of America (USA) optimized for the iPad!]]></description>
      <guid>http://sillysoft.net/lux/maps/U.S.A.%20War%20Zone%20HD</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-04-04T00:00:00-04:00</dc:date>
</item>
<item>
      <title>ROME - Peril of 3 Empires 260AD</title>
      <link>http://sillysoft.net/lux/maps/ROME%20-%20Peril%20of%203%20Empires%20260AD</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/ROME%20-%20Peril%20of%203%20Empires%20260AD"><img src="http://sillysoft.net/plugins/images/ROME - Peril of 3 Empires 260AD_thumb800.jpg" border="0"></a><P> By the year 260 the once all-powerful Roman Empire has slid into division and chaos and teeters on the brink of extinction. Decades of military despotism, civil wars, barbarian incursions, and plague and famine outbreaks have shattered political control, and a series of emperors have all gone down in fast and bloody succession. In 260, Valerian becomes the only Roman emperor ever to be captured alive, by Rome's biggest foreign threat, the Persian Empire, leaving Valerian's dissolute son and heir Gallienus to face threats from Germanic invaders and multiple would-be usurpers of the throne. In the west, Britain, Gaul, and Spain have been claimed as a new "Gallic Empire," ruled by puppet generals under the noblewoman Victoria. In the east, power has been seized by another ambitious woman: Zenobia, a beautiful and warlike descendant of Cleopatra, who styles herself Queen of the East from her base in Palmyra, Syria. This is the height of Rome's "Crisis of the 3rd Century," and Rome's only hope lies in a series of Illyrian peasant generals who attempt to seize imperial power, defend the borders, preserve the Roman Empire, and make it whole again.]]></description>
      <guid>http://sillysoft.net/lux/maps/ROME%20-%20Peril%20of%203%20Empires%20260AD</guid>
      <dc:creator>Calvinius &amp; Johnicus</dc:creator>
      <dc:date>2011-03-28T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Florida - Seminole Wars</title>
      <link>http://sillysoft.net/lux/maps/Florida%20-%20Seminole%20Wars</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Florida%20-%20Seminole%20Wars"><img src="http://sillysoft.net/plugins/images/Florida - Seminole Wars.jpg" border="0"></a><P> The year is 1817, for decades the amalgamation of various Indian tribes and runaway slaves in Florida has been a tinderbox waiting to explode. Destructive and bloody raids by the dubbed “Seminole” Indians have taken their toll on American patience. Instigated by the British and supplied by the Spanish, the Seminoles are getting more daring and more vicious in their attacks. On November 30, a small band of Indians massacre 50 men, women and children aboard an American supply ship on the Apalachicola River. President Monroe sees this as an opportunity to finally cede Florida and eject the Spanish. He has ordered famed Indian fighter and hero of the Creek War, General Andrew Jackson, to invade and destroy the hostile Indians. The ruthless and brilliant Jackson has readied his ragtag group of Tennessee Volunteers and is poised to exact American revenge. The most prolonged conflict in American history is about to erupt! Will Jackson succeed and finally conquer the unconquerable Seminoles? Will the resilient and resourceful Seminoles endure? Or will the Spanish exploit them both and secure a strong foothold in Florida?  You decide! The Seminole Wars have begun!<br />
<br />
Scenario set-up with random starting order off<br />
Player 1 - United States<br />
Player 2 - Spanish<br />
Player 3 - Seminole Indians<br />
<br />
Part of the "Then and Now" series.  Check out Florida now in "Florida - Tourist Revolt"]]></description>
      <guid>http://sillysoft.net/lux/maps/Florida%20-%20Seminole%20Wars</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-03-21T00:00:00-04:00</dc:date>
</item>
<item>
      <title>Toll</title>
      <link>http://sillysoft.net/lux/maps/Toll</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Toll"><img src="http://sillysoft.net/plugins/images/Toll_thumb800.jpg" border="0"></a><P> Just plain great.]]></description>
      <guid>http://sillysoft.net/lux/maps/Toll</guid>
      <dc:creator>Jochen Wolfgramm</dc:creator>
      <dc:date>2011-03-14T00:00:00-04:00</dc:date>
</item>
<item>
      <title>WWII Pacific</title>
      <link>http://sillysoft.net/lux/maps/WWII%20Pacific</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/WWII%20Pacific"><img src="http://sillysoft.net/plugins/images/WWII Pacific.jpg" border="0"></a><P> It's December 7, 1941 and Japanese forces have launched a daring air raid on the U.S. fleet at Pearl Harbor. Suddenly the United States is thrown into World War II and forced to grapple with the empire of Japan for control of the Pacific. The British, pre-occupied with Hitler in Germany, must rely on their outposts of India and Australia to ward off the Japanese onslaught! The future of the Pacific is in your hands!  Allies are essential!<br />
<br />
Now for the rules of the map.  Similar to the World War 1 map, the dotted lines are not lines of attack, but borders for the sea zones. The squares in the sea zones represent fleets. In order to attack an island you must first take control of a sea zone adjacent to it by taking the fleet. Sea zones can attack any adjacent sea zone or coastal/island territory.  Any coastal/island territory can attack any adjacent fleet.<br />
<br />
Version 1.5 update:  5 player starting scenario]]></description>
      <guid>http://sillysoft.net/lux/maps/WWII%20Pacific</guid>
      <dc:creator>Mark Bauer</dc:creator>
      <dc:date>2011-03-07T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Pirateers - Avast Ye!</title>
      <link>http://sillysoft.net/lux/maps/Pirateers%20-%20Avast%20Ye%21</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Pirateers%20-%20Avast%20Ye%21"><img src="http://sillysoft.net/plugins/images/Pirateers - Avast Ye.jpg" border="0"></a><P> First in the Pirateers Series Pirateers - Avast Ye! It's 1718, and the Caribbean Islands are full of plundering pirateers and bloodthirsty bands of murdering scalawags. Just ahead of the British Navy and the hangman's noose, five of the most notorious pirate crews ever to roam the Seven Seas have descended on Pirate Cay to recover their buried treasure.  Har har! A pirate's life for me! Thanks to SMAUG for the description! AAARRRRGG!<br />
<br />
Version 4.8 includes a 5 player starting scenario.]]></description>
      <guid>http://sillysoft.net/lux/maps/Pirateers%20-%20Avast%20Ye%21</guid>
      <dc:creator>Bob McCartney (BarStar)</dc:creator>
      <dc:date>2011-02-28T00:00:00-05:00</dc:date>
</item>
<item>
      <title>Roman Empire c300AD</title>
      <link>http://sillysoft.net/lux/maps/Roman%20Empire%20c300AD</link>
      <description><![CDATA[<a href="http://sillysoft.net/lux/maps/Roman%20Empire%20c300AD"><img src="http://sillysoft.net/plugins/images/Roman Empire c300AD_thumb800.jpg" border="0"></a><P> The Roman Empire circa 300AD, around the time of Diocletian and Constantine.  Be a Prefect and conquer the known world from your own Diocese, or unite the Barbarian Hordes and destroy the Empire.  <br />
VERSION 2.0 6/27/05 - Now with a scenario: It is the first of May, 305 AD.  After splitting the Empire in two in 286 AD, Diocletian and Maximian abdicate their positions in the tetrarchy as co-Augusti.  Diocletian tries to maintain order and make the right appointments, but there are many who aspire to the throne.  <br />
	First player:  You are Constantine, son of Constantius, appointed Caesar of the West but hailed Augustus Emperor at York by your troops.  You control Spain, Gaul, Germany and Britain.  With visions of the Cross you seek your destiny.  Reunite the Empire, by sweeping East over the rebellious pretenders to the throne!<br />
	Second Player:  You are Maxentius, son of Maximian, hailed as legitimate successor to the Empire by the Praetorian Guard and the city of Rome and heading the revolt against Constantine. You have control over Italy, Raetia, North Africa, and, because you're a clever little rebel, the hordes of HIbernia.  Can you put a stop to Constantine's "divine" destiny with your vast army?<br />
	Third Player:  You are Licinius, a master of Roman politics with friends in all the right places.  Galerius has helped you to be appointed Augustus of the West with control over Pannonia and the Balkans.  Soon you are destined to hold the entire Eastern Empire.  However, despite your shrewd marriage to Constantine's sister, your alliance with Constantine is tenuous.  Will you escape your eventual execution?<br />
	Fourth Player:  You are Maximinus II Daia, believer in the old Roman gods.  Newly appointed Caesar of the East, you exercise vicious and tyrannical control over Jews and Christians in the Diocese of Orientis.  Poised to conquer the Anatolian Penninsula with your superior numbers, you are also destined to be crushed by Licinius before he succumbs in turn to Constantine.  Can you change history and return the Empire to its Pagan glory?<br />
	Fifth Player:  You are Galerius, appointed successor to Diocletian as Augustus of the Eastern Empire.  You control the Anatolian Penninsula and Thrace.  You have the support of Maximinus II Daia, but are succumbing to disease.  Can you heal and assert your dominion?<br />
	Sixth Player:  You are...Attila the Hun! (I know its a bit early, just go with it)  You've swept across the Russian plains and decimated indigineous tribes.  Have you finally exhausted your murderous reach, or will you teach those high-and mighty Romans a thing or two first?<br />
<br />
	I tried to balance things as best I could while still trying to have some historcial basis for the placements.  So, please note that any suggestions for refinement are welcome.  Just post in teh Map forum or send me a private message.  <br />
	Have fun.<br />
	<br />
	(with thanks to www.roman-empire.net)]]></description>
      <guid>http://sillysoft.net/lux/maps/Roman%20Empire%20c300AD</guid>
      <dc:creator>Hunterrose2000</dc:creator>
      <dc:date>2011-02-21T00:00:00-05:00</dc:date>
</item>

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