Maps and plugins for Lux Delux. Maps from Lux Delux http://sillysoft.net/lux/ All items Copyright by their Owners. en-us CLASSIC REDUX http://sillysoft.net/lux/maps/CLASSIC%20REDUX

This classic map includes a new theme and start scenario.

All country connections and bonuses remain true to the sacred design of 'Classic' by AJ Bertenshaw.]]> http://sillysoft.net/lux/maps/CLASSIC%20REDUX Behemoth 2010-07-28T14:52:39-04:00 Vietnam War HD http://sillysoft.net/lux/maps/Vietnam%20War%20HD

This map has been optimized for use on the iPad.

After the Japanese defeat in WWII, the Viet Minh, Communist forces within Vietnam, immediately set up a government in Vietnam. However, the French wanted their old colony back, and were unwilling to accept Vietnamese independence. The French were successful at pushing the Communist forces out of the southern half of Vietnam, but the Viet Minh soon retreated into the hills to regroup and began employing guerilla tactics against the French. In response, the French began a massive build-up of the fort at Dien Bien Phu. The Viet Minh surrounded the fort and laid siege for several months. Tired and badly outnumbered the French position was finally overrun in a decisive battle. The French pulled out of the region.

In accordance with the peace accords, Vietnam remained split at the 17th parallel. A Communist government was formed in the north, while a democratic one was formed in the south. Enter the United States, who opposed the Communist government in the north and supported the rabidly anti-Communist government of Ngo Dinh Diem, in the south. Diem began efforts to suppress all Communist activity, refused to allow elections, and outwardly opposed any unification under a Communist government.

The Viet Minh have once again been called into action as unrest has spread throughout the impoverished country. Now Communist agitators from the North, Vietcong, are infiltrating South Vietnam and regular North Vietnamese regiments are poised to intervene. The U.S. has signed a treaty with South Vietnam, pledging support. President Lyndon Johnson has ordered combat-ready troops into Vietnam. Stop the Vietcong and Viet Minh from taking control of South Vietnam! Indo-china must not fall to the Communists! Employ any force necessary!

Here are the rules:
Each Capital city is its own continent. The U.S. 7th fleet in the Gulf of Tonkin may attack the North Vietnamese coastline, indicated by the arrows, but the coastline cannot attack back. The star represent the start of the Ho Chi Minh Trail. The country at the start of the trail can attack the four countries in South Vietnam indicated by the arrows at the end of each branch of the trail. However, the countries in South Vietnam can not attack back. There is a demarcation line between North and South Vietnam. You can not attack over this line. Will the North Vietnamese honor this?

"No event in American history is more misunderstood than the Vietnam War. It was misreported then, and it is misremembered now." --Richard Nixon

"You can kill ten of my men for every one I kill of yours, but even at those odds, you will lose and I will win." --Ho Chi Minh

"It became necessary to destroy the town in order to save it." --Unidentified U.S. army Major]]> http://sillysoft.net/lux/maps/Vietnam%20War%20HD Mark Bauer 2010-07-25T19:05:52-04:00 Bermuda http://sillysoft.net/lux/maps/Bermuda

Bermuda - Each Parish is a continent. The ferrys run between Dockyard, The City of Hamilton and The Town of St. George's.]]> http://sillysoft.net/lux/maps/Bermuda PhydeauxIII 2010-07-23T15:06:18-04:00 Winter War HD http://sillysoft.net/lux/maps/Winter%20War%20HD

This map has been optimized for use on the iPad.

It is November 30, 1939. Last month, Germany and the Soviet Union signed a non-aggression pact. Unbeknownst to the Finns, this non-aggression pact placed Finland and most of Eastern Europe into a Soviet "sphere of influence." The USSR immediately demanded that Finland cede the Karelian isthmus. Finland has refused. Now, Finland has been forced to mobilize their small forces and prepare for an overwhelming onslaught. The Soviet army outnumbers the Finns 3 to 1. The USSR not only wants the Karelian Isthmus, but the whole of Finland! The stage is set for the Winter War!

Scenario set-up
Player 1 - Soviet Union
Player 2 - Finland]]> http://sillysoft.net/lux/maps/Winter%20War%20HD Mark Bauer 2010-07-18T22:17:55-04:00 Republic of Texas http://sillysoft.net/lux/maps/Republic%20of%20Texas

Republic of Texas county warfare. Setting: 1800's

Version 1.1 -
-Fixed Country connections
-Set scenario information
-Made more continents for faster play

Version 1.2 -
-Added more connections to allows "4 corner territories" to connect to each other
-Fixed background image to reflect territory values correctly

Version 1.3 -
Error in map submission, forgot description update in 1.2...corrected and resubmitted

Version 1.4 -
Added several new country connections. Fixed errors in country names in center of map.

Version 1.5 -
Final connections fixed for map release.]]> http://sillysoft.net/lux/maps/Republic%20of%20Texas Goldane 2010-07-18T22:17:26-04:00 Maze2 http://sillysoft.net/lux/maps/Maze2

Maze 2 : The Serpent's Labyrinth
==========================
Design Info:
6 Continents, each with 80 Territories + 3 Capitals + 1 Stargate.
Stargates connect to eachother via wormhole transportation.
Continents are worth 15 armies each.
Capitals are worth 3 armies each.
Stargates are worth 2 armies each.
Each Continent has 12 entrance/exit territories.
==========================
Starting Scenario:
Each Player starts by owning 3 Capitals and 1 Stargate. All other territories are equally owned.
==========================
Version History:
1.0 -- released 7/13/2010
1.1 -- Blue Continent had one extra entrance/exit territory compared to other Continents. All Continents now have 13 entrance/exit territories.]]> http://sillysoft.net/lux/maps/Maze2 Ryanoceros 2010-07-17T12:30:14-04:00 Londinium HD http://sillysoft.net/lux/maps/Londinium%20HD

This map has been optimized for the iPad.

Many moons ago the city of Londinium was established by the Roman Emperor Claudius after his successfully invasion of Britannia. For years the Roman legions ruled the area with an iron fist, brutally subduing the native Britons. The Romans transformed the rolling hills of southern Essex into a bustling center for commerce and trade, the jewell of the western Roman Empire. But now, the Empire is crumbling! Invading Barbarians from Germany and Gaul have cut communications to Britannia, stretched Roman resources, and are rapidly descending upon the city of Londinium! To make matters worse for the Romans, one of their own sons, General Carausius, has defected and proclaimed himself Emperor of Britain. In this dark time of uncertainty it is your duty to restore peace to the region and secure Londinium!

Scenario set-up:
Player 1: Romans
Player 2: King Aelle and the South Saxons
Player 3: Queen Boudica and the Iceni
Player 4: King Creoda and the Angles
Player 5: King Aethelberht and the Jutes
Player 6: General Carausian]]> http://sillysoft.net/lux/maps/Londinium%20HD Mark Bauer 2010-07-05T09:43:04-04:00 Luna City http://sillysoft.net/lux/maps/Luna%20City

Hi All! This is my first and likely only Lux map. So I went all out and made a big one of a Lunar Base complex, specifically designed for widescreen monitors running 1680 x 1050 or higher.

My favorite Lux map has long been USS Lionheart. Inspired me to make one of my own, but shifted the focus to a moon base with more real world things and less of a direct Trek theme.

It may seem bewildering at first. It's very dense and has a lot of countries, but look closely at the texture bump map. If it's flat and empty it's a hallway and basically worthless, just for getting from point to point. If it's bumpy and pops out, it's part of something that matters. Hopefully that'll help make sense of it all.

I tried very hard to keep everything logical and intuitive, and even with so many countries, hopefully none are too small to be easilly clicked on.

Bright white gaps in the walls are doors.

Be sure to read the names as you go from place to place. Everything is something and has a specific reason for being there. I was trying to tell a story of a complete world in this city, a kind of wild west frontier place, in space! ^_^

If you like it I hope you'll let me know!

SHADE
shade@ranmabooks.com
---
Version 1.1:

A white line indicating the door connection between Supply Office and Warehouse 1 added. Forgot it originally.

To address balancing issues with the whole Greenhouse-Mayor's Palace-Command block being too easy to defend for such a huge collective bonus, the bonuses for all 3 areas reduced by 1.
---
Version 1.2

More changes made in an effort to further tweak and break up the indestructable bastion that is the right side, and bring the map as a whole into balance.

To make Offices more vulnerable and not just a gimme as part of the command/secreterial block, a door has been cut from the office hallway into the main hallway outside, but the door from secretarial to offices hallway removed, to make secretarial a bit more viable.

Down in the greenhouse a grand new entrance zone has been painted in, simplifying the very cumbersome and confined access down there. The combined entrance now connects direct to the hallway AND the monorail station above it, as well to the hallways below.
Now that it connects straight to the monorail it's far more viable to attack it, so it's bonus has been bumped back up to 5.]]> http://sillysoft.net/lux/maps/Luna%20City SHADE 2010-07-04T07:24:46-04:00 Great Powers http://sillysoft.net/lux/maps/Great%20Powers

This map has been optimized for use on the iPad

It is a time of great unease in Europe. The threat of war looms over the conintnent as delicate alliances are struck. The 6 great powers of Europe warily mobilize and prepare for the worst. Who will be the first to spark the battle, who will start down the path of war, but more importantly, who will be the last one standing? Are you a Great Power?

Scenario Set up:
Player 1: England
Player 2: Ottoman Empire
Player 3: France
Player 4: Russia
Player 5: Germany
Player 6: Austria-Hungary]]> http://sillysoft.net/lux/maps/Great%20Powers Mark Bauer 2010-07-03T09:10:09-04:00 U.S.A. War Zone HD http://sillysoft.net/lux/maps/U.S.A.%20War%20Zone%20HD

The United States of America (USA) optimized for the iPad!]]> http://sillysoft.net/lux/maps/U.S.A.%20War%20Zone%20HD Mark Bauer 2010-07-02T13:54:50-04:00 Classic Touch HD http://sillysoft.net/lux/maps/Classic%20Touch%20HD

Classic map of the world.

Borders optimized for touch-screen slides.

Search for "Lux" in the iPhone app store for mobile fun.]]> http://sillysoft.net/lux/maps/Classic%20Touch%20HD Sillysoft Games 2010-07-01T21:23:53-04:00 Castle Lux HD http://sillysoft.net/lux/maps/Castle%20Lux%20HD

Castle Lux optimized for the iPad]]> http://sillysoft.net/lux/maps/Castle%20Lux%20HD Mark Bauer 2010-07-01T21:22:55-04:00 King Arthur http://sillysoft.net/lux/maps/King%20Arthur

This map is optimized for use on the iPad.

The over extended, weakend Roman army can no longer hold on to Britannia and has decided to abondon the distant colony. Unending assaults from Saxons, Picts, and Celts have caused Britain to descend into chaos as various kingdoms struggle with each other for dominance. One man sets out to unit the Britons and defend Britain from the merciless barbarrian invasions. His name is King Arthur!]]> http://sillysoft.net/lux/maps/King%20Arthur Mark Bauer 2010-06-30T17:33:14-04:00 LOS CARTELES http://sillysoft.net/lux/maps/LOS%20CARTELES

The fall of several Colombian drug cartels in the mid nineties was a golden opportunity for small and emerging northern players to seize control of Mexico's drug trade. But no cartel had the muscle to step up, leaving a rash of new, ambitious syndicates holding only a small piece of the narco-pie. Rapid, cutthroat expansion was their preferred business model - from transportation to distribution, first within the America’s and then offshore. Mexico’s cartels were going global.

The inevitable turf wars that followed were beyond Mexican authorities to contain - keeping up with the body count was a challenge, much less stopping it. Conflict resolution in the drug trade had evolved into civil war, no longer fought by cartel hit men 'sicario' but privately run military outfits, forces the U.S. Drug Enforcement Administration described as more sophisticated and dangerous than any other organized criminal group in US history.]]> http://sillysoft.net/lux/maps/LOS%20CARTELES Behemoth 2010-06-26T17:21:50-04:00 RISE OF SPARTA http://sillysoft.net/lux/maps/RISE%20OF%20SPARTA

It is 431BC and Sparta and its allies the Peloponnesian League march on Athens. They seek not only her wealth but to overthrow Athenian democracy. The threat of Spartan oligarchy divides the tribes - this will be as much an ideological struggle as one for power.

War rages, but while the legendary Spartan army is unbeatable on land they are outnumbered and outclassed at sea by the Athenian navy. For almost three decades battles are fought throughout Greece and her allied nations with neither side gaining great advantage.

It is 404 BC and war's end comes late for Greece - it's cities are in ruins and people lawless. With the Classical era over it seems now Greece's greatest enemy had always lay within.

- Best played with borders set to minimum width -

Version 2

Changes - Re-design of theme and various changes to connections, bonuses and total number of territories.

Apologies to citizens of the Aegean Sea - I removed most of the archipelago so sea connections would be easier to navigate.]]> http://sillysoft.net/lux/maps/RISE%20OF%20SPARTA Behemoth 2010-06-18T21:35:15-04:00 Maze http://sillysoft.net/lux/maps/Maze

Maze
------------------------
Properties:
6 Continents; each Continent has 67 territories + 3 Capitals.
Each Continent has 9 entrance/exit territories.
Continents are worth 15 armies each.
Capitals are worth 3 armies each.
------------------------
Objective: Conquer the Maze.
------------------------
Starting Scenario:
Each Player starts by owning three capitals within one continent. All other territories are evenly owned.
------------------------
Version History:
1.0 Never released.
1.1 Expanded the gaps between territories. Modified theme.]]> http://sillysoft.net/lux/maps/Maze Ryanoceros 2010-06-15T13:26:24-04:00 Islands of Infamy http://sillysoft.net/lux/maps/Islands%20of%20Infamy

Islands of Infamy is made up of five outer islande, five island groups, and a central island.

Includes a five player starting scenario.]]> http://sillysoft.net/lux/maps/Islands%20of%20Infamy Nimrod7 2010-06-15T13:26:24-04:00 USA mini http://sillysoft.net/lux/maps/USA%20mini

A tiny version of the United States of America optimized for the iPhone. Conquer it!]]> http://sillysoft.net/lux/maps/USA%20mini Sillysoft Games 2010-06-08T14:26:20-04:00 San Francisco Bay Area http://sillysoft.net/lux/maps/San%20Francisco%20Bay%20Area

San Francisco Bay Area, California
-----------------------------------------------
Mission: Conquer the San Francisco Bay Area, California.
-----------------------------------------------
Starting Scenario:
Each player starts by dominating two continents; each continent is worth 12 armies
The player needs to capture 4 territories to fully own both continents; 2 in each continent.
All continents have 5 Entrance/Exit points.
In addition, each player starts with one Junction, worth 2 armies.
-----------------------------------------------
Version History:
1.0 -- not released.
1.1 -- fixed spelling errors.
1.2 -- fixed city names (used the wrong name for a couple towns)
1.3 -- Added individual territory names.
1.4 -- Modified Continent connections, as well as a couple "Island" connections.
1.5 -- Modified Continent Labels. A few connection changes.
1.6 -- Graphic Improvements. A couple connection changes.]]> http://sillysoft.net/lux/maps/San%20Francisco%20Bay%20Area Ryanoceros 2010-06-05T12:20:40-04:00 BattleMech Lux http://sillysoft.net/lux/maps/BattleMech%20Lux

BEGIN TRANSMISSION:...
A world with a MechWarrior theme. It is 2616 and Clan dropships make planetfall on an uncharted Rim world. As Mech Commander it is your mission to claim this strategic world for your clan. Are you up to the task? Ready your battle plan, deploy your troops, and charge your weapons. Let the battle begin!

Drop Zones have a country bonus. There are 2 routes between the eastern and western land masses and one long "jump" between the Fingers of God and the Devils Thumb!

...END TRANSMISSION

ver. 0.45 fixes-
fixed country connections
map overlay now shows the right country connections
modified country shapes
changed starting scenario so it is a bit more balanced.
send comments too: mkimble1@mac.com

-mapLAB update-
Changed army graphics to 'Future Mech']]> http://sillysoft.net/lux/maps/BattleMech%20Lux Michael Kimble 2010-06-03T04:15:28-04:00 NAPOLEON - First Italian Campaign http://sillysoft.net/lux/maps/NAPOLEON%20-%20First%20Italian%20Campaign

NAPOLEON: First Italian Campaign (1796)

On March 2, 1796 the Directors of the French Republic appointed Napoleon Bonaparte as the commander-in-chief of the Army of Italy. This was primarily a political manoeuvre, getting the ambitious young artillery commander - recently promoted to general at the age of 26 - out of Paris and relegating him to the most neglected of the French Republic's thirteen principal field armies.

Almost immediately after Napoleon arrived he began a whirlwind campaign in Northern Italy. Within two weeks he defeated the Sardinians in Piedmont. After a brief respite he marched eastward and drove the Austrians out of Lombardy, taking control of Milan.

Napoleon then wanted to pursue the Austrians into Tyrol, but the French Directory in Paris ordered him to swerve south, attacking the Duchy of Parma, the Duchy of Modena, the Grand Duchy of Tuscany, and the Papal States. In less than a month Napoleon was back in Milan, having successfully achieved the capitulation of the aforementioned territories.

Now more than ever, Napoleon was determined to drive the Austrians out of Italy. His main obstacle, however, was the strongest Austrian base in Italy: the fortress of Mantua. He had begun the siege of Mantua during his southern excursion, and now resumed it with renewed vigor.

Napoleon was able to capture or defeat all armies sent to relieve Mantua, and the city finally surrendured in January, 1797. After a brief southern raid into the Papal States, Napoloen marched north through the Alps towards the gates of Vienna, forcing Austria to sue for peace.]]> http://sillysoft.net/lux/maps/NAPOLEON%20-%20First%20Italian%20Campaign SunTzu 2010-05-23T09:13:13-04:00 EPOCH http://sillysoft.net/lux/maps/EPOCH

Earth some 65 Million Years ago. It is warm, fertile and teeming with life. But all that is about to change when almost overnight the planet becomes largely uninhabitable.]]> http://sillysoft.net/lux/maps/EPOCH Behemoth 2010-05-21T11:27:51-04:00 THE HOT GATES - Mini http://sillysoft.net/lux/maps/THE%20HOT%20GATES%20-%20Mini

It is 480 BC when the armies of Persia descend on Greece. A comparatively small force of Greeks march to meet the invaders at Thermopylae and The Hot Gates where the only road into Greece narrows sharply between cliffs, choking an armies advance. It is Ideal terrain for the Greek’s phalanx, and for three days they use the advantage of the gates to repel wave after wave of Persian assault. Hope is dashed though when the Greek traitor Ephialtes leads the Persians to ‘The Anopaia Path’, a tiny goat trail granting access to Greece around the gates. Undone, the bulk of the Greek army retreat, leaving only a handful of soldiers behind, chiefly Spartans - their King, Leonidas and his tiny regiment of career soldiers thought to number as little as 300. These men fight on, not for victory in battle but that their defiance will send a message. Indeed, even as Persian swords cut them down the story of the battle and the bravery at The Hot Gates spreads throughout the land, and with it, hope.

Version 1.2
A re-thinking of the original design - Various changes to bonuses, connections and place names.]]> http://sillysoft.net/lux/maps/THE%20HOT%20GATES%20-%20Mini Behemoth 2010-05-15T14:14:16-04:00 Spam! http://sillysoft.net/lux/maps/Spam%21

This is the map every single Clown would fall for!
Check the names of the countries (bet you can't negotiate on any), also experience the "Clownish" starting Scenario!
A tribute to my fellow the Legendary Lux Clowns for the great time we had together :)
Remember: Make sure you end the game right on time before it... RS!
RS!
RS!!
RS!!!...]]> http://sillysoft.net/lux/maps/Spam%21 General K 2010-05-12T12:56:26-04:00 Psychotic Earth http://sillysoft.net/lux/maps/Psychotic%20Earth

A version of Classic, as might be rended by someone with several psychotic spatial and cognitive disorders. Hand drawn as usual. My 7th map for Lux.

The background image is from: http://commons.wikimedia.org/wiki/File:Cloth_embroidered_by_a_schizophrenia_sufferer.jpg]]> http://sillysoft.net/lux/maps/Psychotic%20Earth Milltycoon 2010-05-11T09:57:50-04:00 THE HOT GATES http://sillysoft.net/lux/maps/THE%20HOT%20GATES

It is 480 BC when the armies of Persia descend on Greece. A comparatively small force of Greeks march to meet the invaders at Thermopylae and The Hot Gates where the only road into Greece narrows sharply between cliffs, choking an armies advance. It is Ideal terrain for the Greek’s phalanx, and for three days they use the advantage of the gates to repel wave after wave of Persian assault. Hope is dashed though when the Greek traitor Ephialtes leads the Persians to ‘The Anopaia Path’, a tiny goat trail granting access to Greece around the gates. Undone, the bulk of the Greek army retreat, leaving only a handful of soldiers behind, chiefly Spartans - their King, Leonidas and his tiny regiment of career soldiers thought to number as little as 300. These men fight on, not for victory in battle but that their defiance will send a message. Indeed, even as Persian swords cut them down the story of the battle and the bravery at The Hot Gates spreads throughout the land, and with it, hope.

Version 1.4
A re-thinking of the original design - Three countries smaller - Minor changes to bonuses, connections and place names.]]> http://sillysoft.net/lux/maps/THE%20HOT%20GATES Behemoth 2010-05-10T12:46:00-04:00 Cape Town, South Africa http://sillysoft.net/lux/maps/Cape%20Town%2C%20South%20Africa

Cape Town, South Africa
-----------------------------------------------
Mission: Conquer Cape Town, South Africa.
-----------------------------------------------
Starting Scenario:
Each player starts by dominating two continents; each continent is worth 12 armies
The player needs to capture 4 territories to fully own both continents; 2 in each continent.
All continents have 5 Entrance/Exit points.

In addition, each player starts with equal ownership of the bonus continent; Bonus continent is worth 12 Armies.
-----------------------------------------------]]> http://sillysoft.net/lux/maps/Cape%20Town%2C%20South%20Africa Ryanoceros 2010-05-10T10:19:02-04:00 Renaissance Italy http://sillysoft.net/lux/maps/Renaissance%20Italy

Italy in the 1300s consisted of almost 200 states, which were ruled by a city.
This is where Renaissance commenced, the starting point of a new European culture.
Take your armies and spread Renaissance...
Only cities have bonuses; Florence, Milan and Venice most because of their prominent role.
Genua, Pisa and Venice are harbors; able to invade all states that have a connection with the see.

Improved graphics, improved connections, included legend]]> http://sillysoft.net/lux/maps/Renaissance%20Italy LF 2010-05-07T03:25:04-04:00 Chat Log!! http://sillysoft.net/lux/maps/Chat%20Log%21%21

What do you mean, we all talk too much? I know I do. This map depicts a typical Chat Log in a Classic Part Deux game. The black lines are pathways between lines of dialogue, and all consecutive lines of dialogue connect, though there are some split "continents".
This is my 6th map, hand-drawn as always. The background picture is from "http://www.psdgraphics.com/file/world-globe.jpg".
I hope you enjoy it, and that it leads to many future chat log conversations.]]> http://sillysoft.net/lux/maps/Chat%20Log%21%21 Milltycoon 2010-05-05T09:55:36-04:00 Indian Ocean http://sillysoft.net/lux/maps/Indian%20Ocean

Conquer all the countries around the Indian Ocean !]]> http://sillysoft.net/lux/maps/Indian%20Ocean Charlie Lebreton 2010-05-04T10:12:57-04:00 South Africa http://sillysoft.net/lux/maps/South%20Africa

2010 is South Africa year, explore it and while you're at it enjoy invading it!]]> http://sillysoft.net/lux/maps/South%20Africa General K 2010-05-04T10:07:44-04:00 ATHENS http://sillysoft.net/lux/maps/ATHENS

It is 431BC when Sparta and its allies revolt against the Athenian Empire. It marks the beginning of The Peloponnesian War, a conflict that will rage for 27 years and include expeditions as far as Sicily and Persia.]]> http://sillysoft.net/lux/maps/ATHENS Behemoth 2010-05-04T10:07:36-04:00 Yggdrasil http://sillysoft.net/lux/maps/Yggdrasil

Yggdrasil, the world tree that holds all of creation & the nine realms of gods, mortals, dwarves, elves & Giants. Asgard is now ruled by the Æsir. All is peaceful in the 9 realms until Loki set his evil plot in motion. He caused havoc in the underworld by traping Hel in limbo. From here his seeds of chaos spread throughout all ot the Nine realms. Will the Æsir be victorious again or will Loki's scheme set Ragnarök into motion?]]> http://sillysoft.net/lux/maps/Yggdrasil Naraku 2010-05-03T10:24:59-04:00 Quartiers de Paris et Banlieue http://sillysoft.net/lux/maps/Quartiers%20de%20Paris%20et%20Banlieue

Fight to control Paris and the close suburbian towns !]]> http://sillysoft.net/lux/maps/Quartiers%20de%20Paris%20et%20Banlieue Charlie Lebreton 2010-05-03T10:24:52-04:00 Imperium Romanum Expletus http://sillysoft.net/lux/maps/Imperium%20Romanum%20Expletus

The extended Imperium Romanum map of Lux

Now including Paris and London...

And sorry for the lousy previous version. The map crashed and i had to redo it all....

Have fun.

Bye....

LF]]> http://sillysoft.net/lux/maps/Imperium%20Romanum%20Expletus LF 2010-04-30T03:30:43-04:00 Ched Nasad http://sillysoft.net/lux/maps/Ched%20Nasad

Ched Nasad: City of shimmering webs. The 12 noble houses of Ched Nasad now battle for supremacy of the city. Who will recieve the favor of the Spider queen & who will she spurn? Will the goddess of chaos grant you ultimate power or leave your house in ruin? In the shadows of the city of shimmering webs lurk the assassins of J'Kaelyo willing to stab any foolish drow in the back. Secretly the lower six houses plot and scheme to overthrow the matron mothers of the houses above them. Which noble houses of Ched Nasad will be victorious & which one's will fall into ruin?

Lloth's Temple - 8
1st house - Nasadra - 6
2rd house - Melarn - 5
3rd house - D'Dgttu - 4
4th house - Auvryndar -4
5th house - Mylyl - 3
6th house - Aleanrahel - 3
7th house - Claddath - 3
8th house - Rilynt'tar - 2
9th house - Maerret - 2
10th house - Zinard - 1
11th house - Ousstyl - 2
12th house - Hlaund - 2
House of assassins - J'kaelyo - 4

Note the daggers represent the J'Kaelyo exits: they have 1 way attack from the "Hideout" to any tile with a dagger on it.]]> http://sillysoft.net/lux/maps/Ched%20Nasad Naraku 2010-04-28T18:23:51-04:00 Galaxy Conquest http://sillysoft.net/lux/maps/Galaxy%20Conquest

The Zeta backed separatists of Delta1 have interrupted the supply of Nitrinium17 to the Eta and Gamma galaxies. This resource is vital to space travel and weapons production. War and profiteering has broken out since this substance has become harder to find.

*Changed army pictures to "Space Ships."]]> http://sillysoft.net/lux/maps/Galaxy%20Conquest Nimrod7 2010-04-28T11:05:35-04:00 Boosee Islands - Mars - 2366 A.D. http://sillysoft.net/lux/maps/Boosee%20Islands%20-%20Mars%20-%202366%20A.D.

Boosee Islands - Mars - 2366 A.D., Version 3.1

Rescue the Boosee Islands from the invaders seeking to conquer the islands from the free people living there.
-----------------------------------------------
Version History:
1.0 - Never released.
2.0 - Released February 16, 2009. Improved map layout.
Minor graphic changes.
3.0 - Graphic Changes: Added Mars background, Added picture of terraformed Mars, Minor adjustments to map graphics such as new islands or altered coast lines.
New map layout: added and repositioned territories.
3.1 Change: Junctions connect to eachother.
Fixed Starting Scenario Error: one player didn't get ownership of a junction, while another player had two junctions at start.
3.2 Fixed another Starting Scenario Error: All players now have equal armies.
-----------------------------------------------
Starting Scenario:
Each player starts by dominating two continents; one continent worth 12 armies and one continent worth 14 armies.
The player needs to capture 3 territories to fully own both continents; one territory in the 12 army continent, and 2 teritories in the 14 army continent.
All continents have 5 Entrance/Exit points.
Each player also starts by owning 1 of 6 "Junctions"; each juntion is worth 1 Army.
In addition, each player starts with equal ownership of the 2 bonus continents; Each bonus continent is worth 18 Armies, and each player starts with 3 territories for each bonus continent.
-----------------------------------------------]]> http://sillysoft.net/lux/maps/Boosee%20Islands%20-%20Mars%20-%202366%20A.D. Ryanoceros 2010-04-27T13:24:19-04:00 Desert Mini http://sillysoft.net/lux/maps/Desert%20Mini

Bridges connect islands in an ancient ocean turned desert. Each island is surrounded by fence and sectioned into square regions. A bonus is given to an army occupying all regions of an island.

Fenceless regions all lead to the solitary field. Owning that field and all fenceless regions will give the largest bonus.

Version 1.1 - Edited description]]> http://sillysoft.net/lux/maps/Desert%20Mini yi3artist 2010-04-21T15:41:37-04:00 Classic Bizarro http://sillysoft.net/lux/maps/Classic%20Bizarro

After a The Milky Way encounters a cataclysmic near collision with a neighboring galaxy, the earth experiences a shift in axis and a change in rotational direction. The result - a Bizarre New World. Strangely familiar and yet completely different, Classic Bizarro will challenge the once familiar.

v. 1.3 Edit Greenland Shape]]> http://sillysoft.net/lux/maps/Classic%20Bizarro jesterme 2010-04-16T19:23:23-04:00 Terrestrials http://sillysoft.net/lux/maps/Terrestrials

Humans have only begun to expand beyond their home planet, but extraterrestrials are at war to claim our Solar System.

Version 1.6 - Reduced image filesize]]> http://sillysoft.net/lux/maps/Terrestrials yi3artist 2010-04-14T09:03:31-04:00 Dymaxion http://sillysoft.net/lux/maps/Dymaxion

One small world. One big island.

Countries are connected if adjacent or linked by a dotted line. The "N.W. African Coast" and "E. Brazil" are connected; as well as the "W. Australian Claim" and "New Zealand".

Map based on Dymaxion map projection.
(Compass design has an A for Africa, Antarctica, and Australia.)

Version 1.6 - Fixed connections
Version 1.7 - Changed army to Modern
Version 1.8 - Improved theme
Version 1.9 - Reduced image filesize]]> http://sillysoft.net/lux/maps/Dymaxion yi3artist 2010-04-14T08:48:15-04:00 7 Systems http://sillysoft.net/lux/maps/7%20Systems

Though man has settled beyond our Solar System, many still remain, mining important minerals. The space economy is run by two monopolies that vie for control of the seven systems.

Version 1.6 - Reduced image filesize]]> http://sillysoft.net/lux/maps/7%20Systems yi3artist 2010-04-14T08:42:42-04:00 Plateaus http://sillysoft.net/lux/maps/Plateaus

A seven-continent archipeligo connected by bridges and ladders. Each continent includes a castle tower with a bonus. Map is based on Super Mario World with inspiration from River Castles.

Version 1.2 - Reduced image filesize]]> http://sillysoft.net/lux/maps/Plateaus yi3artist 2010-04-14T08:36:59-04:00 Desert http://sillysoft.net/lux/maps/Desert

Beautiful fenced and tree-lined pathways lie within the desert. Bridges connect what used to be islands in an ancient ocean. Each island represents a continent. Sections of the island represent countries.

Chinese symbols mark certain countries. Armies may travel between countries with matching symbols. Five symbols represent the elements: Water, Fire, Wood, Earth, Metal. A sixth element, whose significance has been lost over time, stands alone.

Version 1.5 - Reduced image filesize]]> http://sillysoft.net/lux/maps/Desert yi3artist 2010-04-14T08:29:13-04:00 She Lux You (Yeah Yeah Yeah) http://sillysoft.net/lux/maps/She%20Lux%20You%20%28Yeah%20Yeah%20Yeah%29

Are you in love with Lux and do You Feel Fine?

This map is a hand-drawn near-replica of the Beatles logo (hopefully just different enough to avoid a copyright problem), and the background image is the Abbey Road crosswalk, found at:

http://i723.photobucket.com/albums/ww231/cliche_city3/Abbey_Road_sin_Beatles.jpg

My fifth map for Lux. I hope you enjoy it, "from me to you."]]> http://sillysoft.net/lux/maps/She%20Lux%20You%20%28Yeah%20Yeah%20Yeah%29 Milltycoon 2010-04-08T11:13:08-04:00 Saga of Seas - Caribbean Sea http://sillysoft.net/lux/maps/Saga%20of%20Seas%20-%20Caribbean%20Sea

Map # 4 of the S.O.S.

Let's see if you have the heart of a conquerant or of a pirate...

Nice new Title Plate made by Steele, other than that made by Wizz (Wizargond's main alias).

The Scenario is made for 4 players, starring also an empty one.

Have fun, there is more to come in this Saga...]]> http://sillysoft.net/lux/maps/Saga%20of%20Seas%20-%20Caribbean%20Sea Steele & Wizargond 2010-04-06T11:13:37-04:00 Israel - Six Day War http://sillysoft.net/lux/maps/Israel%20-%20Six%20Day%20War

June 1967: Israel and its Arab neighbours clash in a short but bloody war. For six days, there are ferocious air and tank battles in the desert and street fighting in Jerusalem. The Jewish State wins a decisive victory, repelling Jordan out of the West Bank, defeating Egypt in the Sinai, and occupying the Golan Heights in Syria.

Now you can fight to control Palestine!

The map is divided so that the two fronts of the war can be seen. Arrows of different colours show which countries are connected on the divided map.]]> http://sillysoft.net/lux/maps/Israel%20-%20Six%20Day%20War Yvon Tripper 2010-04-02T09:21:37-04:00 Saga of Seas - Black Sea http://sillysoft.net/lux/maps/Saga%20of%20Seas%20-%20Black%20Sea

Part 3 of a Saga started two years ago, this is Saga of Seas - Black Sea.

As you can see, one of its particularities is that the northern territories are wider, and the southern ones much more smaller.

The starting scenario is also particular, as the map is almost totally un-owned by the players at the start. In fact, five bunch or survivors have to find their way through the defending lands around the Black Sea. Then, if they succeed doing that, They might have a chance to expand either to the northern territories or to the south, the accesses of which is at this time defended by huge statues of rock... ;)]]> http://sillysoft.net/lux/maps/Saga%20of%20Seas%20-%20Black%20Sea Steele & Wizargond 2010-04-01T10:17:24-04:00 New-Guinea http://sillysoft.net/lux/maps/New-Guinea

Ever thought about going for a trip to New Guinea, and get your head cut ? Well, here's your chance, because Papus are waiting for your visit in their homeland, hidden behind the trees, and under the mountains... They're waiting for you to get lost in the forest, so they can sacrifice you, and cut your head as well...

If you use 'scenario playing' you will be confined to one of the four groups of islands, and you'll be on your own in a war of conquest of the big island... or if you might prefer, the homelands of your opponents!

Have fun, will ya!]]> http://sillysoft.net/lux/maps/New-Guinea Wizargond 2010-04-01T09:17:04-04:00