Game (#782818) finished January 5th 2009 10:38 PM using map Roman Empire II hosted by dave980. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#782807) finished January 5th 2009 10:21 PM using map Roman Empire II hosted by dave980. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#782794) finished January 5th 2009 9:57 PM using map Roman Empire II hosted by dave980. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#782767) finished January 5th 2009 9:13 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#782747) finished January 5th 2009 8:42 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#782707) finished January 5th 2009 7:37 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 18 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#782691) finished January 5th 2009 7:18 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#782680) finished January 5th 2009 7:03 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 17 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#782667) finished January 5th 2009 6:46 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 16 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#782156) finished January 4th 2009 10:36 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 1 hours 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#782126) finished January 4th 2009 9:54 PM using map Roman Empire II hosted by RiskyDude. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 55s.
Game (#782098) finished January 4th 2009 9:12 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#782088) finished January 4th 2009 8:56 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#782048) finished January 4th 2009 8:04 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 42 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#782023) finished January 4th 2009 7:22 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#782009) finished January 4th 2009 7:01 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#781980) finished January 4th 2009 6:26 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#781971) finished January 4th 2009 6:08 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#781953) finished January 4th 2009 5:37 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#781936) finished January 4th 2009 5:08 PM using map Roman Empire II hosted by -WAR-General. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.