Game (#1087769) finished July 29th 2010 6:34 PM using map Classic hosted by thewhitey. The game lasted for 3 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1087768) finished July 29th 2010 6:31 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087767) finished July 29th 2010 6:28 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087766) finished July 29th 2010 6:26 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087765) finished July 29th 2010 6:22 PM using map Imperium Romanum IIb hosted by ManicMonday. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1087764) finished July 29th 2010 6:21 PM using map Desert hosted by GFips. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 37s.
Game (#1087763) finished July 29th 2010 6:19 PM using map Classic hosted by paranoiarodeo. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1087762) finished July 29th 2010 6:18 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087761) finished July 29th 2010 6:10 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087760) finished July 29th 2010 6:09 PM using map Imperium Romanum IIb hosted by ManicMonday. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1087759) finished July 29th 2010 6:08 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087758) finished July 29th 2010 6:07 PM using map Desert hosted by GFips. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 37s.
Game (#1087757) finished July 29th 2010 6:00 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087756) finished July 29th 2010 5:59 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087755) finished July 29th 2010 5:56 PM using map Classic hosted by paranoiarodeo. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1087754) finished July 29th 2010 5:56 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 34 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087753) finished July 29th 2010 5:48 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087752) finished July 29th 2010 5:48 PM using map Desert hosted by GFips. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#1087751) finished July 29th 2010 5:47 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087750) finished July 29th 2010 5:44 PM using map Classic hosted by Ercan85. The game lasted for 32 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#1087749) finished July 29th 2010 5:36 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087748) finished July 29th 2010 5:33 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087747) finished July 29th 2010 5:26 PM using map Bio - Deux - extreme hosted by lobotomist. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087746) finished July 29th 2010 5:21 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087745) finished July 29th 2010 5:20 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#1087744) finished July 29th 2010 5:14 PM using map Desert hosted by entropist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 39s.
Game (#1087743) finished July 29th 2010 5:13 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087742) finished July 29th 2010 5:11 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1087741) finished July 29th 2010 5:08 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087740) finished July 29th 2010 5:08 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087739) finished July 29th 2010 5:07 PM using map Desert hosted by entropist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 39s.
Game (#1087738) finished July 29th 2010 5:07 PM using map Desert hosted by GFips. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#1087737) finished July 29th 2010 5:06 PM using map Roman Empire II hosted by ignominious. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1087736) finished July 29th 2010 5:06 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087735) finished July 29th 2010 5:01 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087734) finished July 29th 2010 4:59 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1087733) finished July 29th 2010 4:58 PM using map Roman Empire II hosted by ignominious. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1087732) finished July 29th 2010 4:58 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087731) finished July 29th 2010 4:55 PM using map Desert hosted by GFips. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#1087730) finished July 29th 2010 4:54 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087729) finished July 29th 2010 4:50 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 55 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1087728) finished July 29th 2010 4:48 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#1087727) finished July 29th 2010 4:48 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087726) finished July 29th 2010 4:42 PM using map Bio - Deux - extreme hosted by lobotomist. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087725) finished July 29th 2010 4:39 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087724) finished July 29th 2010 4:31 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087723) finished July 29th 2010 4:30 PM using map Roman Empire II hosted by ignominious. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1087722) finished July 29th 2010 4:29 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1087721) finished July 29th 2010 4:26 PM using map Desert hosted by entropist. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 39s.
Game (#1087720) finished July 29th 2010 4:22 PM using map Roman Empire II hosted by ignominious. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.